Compuware, an IT software company, approached the College for Creative Studies to help redefine their culture. Six students were selected to research, analyze, and execute strategy for Compuware. We concluded that at Compuware the software and culture were inextricably intertwined. We reasoned that if we made a disruptive software interface we could help re-shape the culture. We then wireframed, designed, prototyped, and refined an interface that would be presented to the executives at Compuware in order to see that design methodology could make a difference at Compuware.
The book chronicles the journey of Compuware/CCS through several intern projects and serves as a reference to those seeking an understanding of some of the basic design principles.
While at Huge, I worked on designing a promotional site for Honey, an internal social platform for businesses. Honey is a great tool for coworkers to ask questions, share interesting links, or to inform you that there is free pizza in the lobby. The greatest thing about Honey is that you can find things things out at your own leisure, eliminating work email clutter.
While at CP+B, I was the main designer working on digital experiences for bestbuy.com. With companies like Amazon, Best Buy is losing a lot of online shoppers. So in efforts to drive more people to their site, they wanted to create an experience where you can directly video chat with a tech expert while you shop from your couch.
Website concept for bestbuy.com